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Inspired by a video on scriptable objects, I spent over 40 hours straight developing a loot system designed for roguelikes using this character controller. Completely drag and drop with editable values and no scripting required. Showcase video in the works :)
Adic Boom
Nice work, dude. Can'T wait for the showcase video! What video on scriptable objects gave you exactly the inspiration? I am asking because I want to dive into scriptable objects as well. This video could be a could start / motivate me.
Deving first game ever - Red Planet - "While attempting to make Mars habitable, a group of astronauts discover an alien race destined to destroy Earth."