Hello there, I'm trying to understand how UCC works behind the scenes.
I was wondering, why do we have two separate animators in the Demo folder: the Demo.controller and the FirstPersonArmsDemo.controller
I'm using Mixamo to set animations for the player, for example for aiming, reloading, jumping, idling, etc...
But at the time of creating an Item, I'm asked for a "First person base". In the tutorials we assigned the First person arms. I don't have the arms separated from the model, just the model as a block, and animated as a whole.
What can I do in this case? Thanks.
I was wondering, why do we have two separate animators in the Demo folder: the Demo.controller and the FirstPersonArmsDemo.controller
I'm using Mixamo to set animations for the player, for example for aiming, reloading, jumping, idling, etc...
But at the time of creating an Item, I'm asked for a "First person base". In the tutorials we assigned the First person arms. I don't have the arms separated from the model, just the model as a block, and animated as a whole.
What can I do in this case? Thanks.