DisaronnoDog
New member
I have added a new item (longsword) to my player character and to some NPCs. The item is in the correct slot, in its own item category (Right Hand Items), and is listed as part of both the player and the NPCs default loadout; at runtime, the longsword appears under "Current Inventory" for all parties using it.
However, for all characters equipping it, the actual item is not visible, as the sword under the Right Hand "Items" game object is not set to Active... Any ideas why the sword is not being set active at runtime, despite it being listed in the Inventory? Also, switching items does not help, as this problem still occurs even if the sword is the only item in the inventory...
Thanks in advance!
However, for all characters equipping it, the actual item is not visible, as the sword under the Right Hand "Items" game object is not set to Active... Any ideas why the sword is not being set active at runtime, despite it being listed in the Inventory? Also, switching items does not help, as this problem still occurs even if the sword is the only item in the inventory...
Thanks in advance!