I need to move on a vehicle with "updatelocation" of Charaterlocomotion script on FixedUpdate insted of Update cause I don't have a stable framecount
and i don't know if there is another way to avoid this problem.
Variant: Ultimate Character Controller 2.2.3
Unity Version: 2018.4.23.f1
and i don't know if there is another way to avoid this problem.
Variant: Ultimate Character Controller 2.2.3
Unity Version: 2018.4.23.f1