The mesh of the character is distorted when moving on a vehicle

aledg

New member
I need to move on a vehicle with "updatelocation" of Charaterlocomotion script on FixedUpdate insted of Update cause I don't have a stable framecount
and i don't know if there is another way to avoid this problem.




Variant: Ultimate Character Controller 2.2.3
Unity Version: 2018.4.23.f1
 

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This looks like an issue with how you've set up your character rig, possibly in the hierarchy of transforms. I'm unable to reproduce this issue within the demo scene, so could you compare your character's rig with Nolan's rig?

Also, are you able to update Unity to at least 2019.3?
 
I have already tried on Unity 2019.4 LTS and I have also tried with Nolan ... I always have the same type of error
 
This is expected depending on the vehicle controller that you are using. Some vehicle controllers need to update within FixedUpdate, others within Update. The SkyCar from Unity uses Update.
 
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