i have just added the secondary frag grenade but noticed that if i add the corresponding equip ability the slot item monitor of the first main weapon which is equipped is disabled. did i configure the equip ability wrong?
Hello, i just double checked. After i change weapons the slot ui works. It only happens at the start and the weapon which is equipped. I am not using the Slot Item Monitor for the grenade but somehow if i enable the equip unequip ability for the left hand items this is happening.
Hmm just to double check that I'm understanding correctly:
- Your SlotItemMonitor components are using slot values 0 and 1
- Your main-hand item has the UI Monitor ID value 0
- The secondary grenade item has the UI Monitor ID value 1
- When you have both items active, the slot 0 item monitor gets disabled?
Are you able to reproduce this in the demo scene at all?