Secondary Frag Grenade disables slot monitor

MarkusKer

Member
Hello,

i have just added the secondary frag grenade but noticed that if i add the corresponding equip ability the slot item monitor of the first main weapon which is equipped is disabled. did i configure the equip ability wrong?
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Regards,
Markus
 
Double check that your Slot Item Monitor's ID values are correct (e.g. 0 and 1), and that these values match the UI Monitor ID values on your Item components.
 
Hello, i just double checked. After i change weapons the slot ui works. It only happens at the start and the weapon which is equipped. I am not using the Slot Item Monitor for the grenade but somehow if i enable the equip unequip ability for the left hand items this is happening.
 
Hmm just to double check that I'm understanding correctly:

- Your SlotItemMonitor components are using slot values 0 and 1
- Your main-hand item has the UI Monitor ID value 0
- The secondary grenade item has the UI Monitor ID value 1
- When you have both items active, the slot 0 item monitor gets disabled?

Are you able to reproduce this in the demo scene at all?
 
Hello, sorry for the late response. No i am not able to reproduce this in the demo scene but yes that is exactyl how it happens.
 
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