Saving the state of a behavior tree

#1
Is it possible to setup a data structure to serialize the state of a tree, so that if I load my game I can get the tree back to the exact place it was when I saved it?
 

Justin

Administrator
Staff member
#2
This is not currently possible though I have heard of people doing it on their own. It is one of the next major features that I want to add though.
 
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