Hi Justin,
My target platform is Android. and I built a release APK and and it's size is approx 100 Mb. Game have 6 levels for now and all 6 levels shares same FBXs for level design.
I observed animations aren't optimized. It occupies 57 MB.
I've re-used animations of Nolan character.
Check editor log:
I compressed FBXs in the import settings.
I changed Mesh Compression to 'High'.
Any fix for this?
My target platform is Android. and I built a release APK and and it's size is approx 100 Mb. Game have 6 levels for now and all 6 levels shares same FBXs for level design.
I observed animations aren't optimized. It occupies 57 MB.
I've re-used animations of Nolan character.
Check editor log:
I compressed FBXs in the import settings.
I changed Mesh Compression to 'High'.
Any fix for this?