Hi,
I'm using Unity 2018.3.13f1 and the v2.1.5 of UCC.
When I create an item, such as a new weapon in the itemType manager, It's not immediately created in the project view under my item collection. I have to exit Unity and re-open and it's there. As you can imagine this isn't ideal.
Also, whilst configuring a new weapon I noticed some settings were not saved when saving the prefab,& No matter what I change the clip size, ammo pickup quantity to I only get 1 bullet.
It's worth mentioning that these errors were also in the previous version of UCC, I updated to see if they went away in the new version but they have not.
Any ideas why it would do this?
Thanks
Edit: Just checked with Unity 2019 and it's still not creating new weapons in the project view under my item collection.
Edit 2: The 1 bullet issue was caused by me putting the capacity to 1 in the itemType setup. Doh!
I'm using Unity 2018.3.13f1 and the v2.1.5 of UCC.
When I create an item, such as a new weapon in the itemType manager, It's not immediately created in the project view under my item collection. I have to exit Unity and re-open and it's there. As you can imagine this isn't ideal.
Also, whilst configuring a new weapon I noticed some settings were not saved when saving the prefab,
It's worth mentioning that these errors were also in the previous version of UCC, I updated to see if they went away in the new version but they have not.
Any ideas why it would do this?
Thanks
Edit: Just checked with Unity 2019 and it's still not creating new weapons in the project view under my item collection.
Edit 2: The 1 bullet issue was caused by me putting the capacity to 1 in the itemType setup. Doh!
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