I want my character to look at any choosen transform (influencing head and neck). Before purchasing Third Person Controller I'd been using Final IK's look at.
Movement type is set to Third Person Adventure.
Camera view is set to Pseudo3D.
How can I add this feature (using Final IK or Character IK)?
Movement type is set to Third Person Adventure.
Camera view is set to Pseudo3D.
How can I add this feature (using Final IK or Character IK)?