I haven't switched my project to version 3 yet. Now I've downloaded the Final IK Integration and I'm getting a lot of compiler errors. I guess it's because the integration is already for version 3. Is the assumption correct? Can I still download the integration for version 2 somewhere? Or can someone make it available to me so that I can continue working until I switch to version 3
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(230,34): error CS0246: The type or namespace name 'CharacterItem' could not be found (are you missing a using directive or an assembly reference?)
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(240,36): error CS0246: The type or namespace name 'CharacterItem' could not be found (are you missing a using directive or an assembly reference?)
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(108,30): error CS0115: 'FinalIKBridge.UseOnAnimatorIK': no suitable method found to override
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(427,30): error CS0115: 'FinalIKBridge.UpdateSolvers(int)': no suitable method found to override
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(22,18): error CS0534: 'FinalIKBridge' does not implement inherited abstract member 'CharacterIKBase.Move(bool)'
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(230,34): error CS0246: The type or namespace name 'CharacterItem' could not be found (are you missing a using directive or an assembly reference?)
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(240,36): error CS0246: The type or namespace name 'CharacterItem' could not be found (are you missing a using directive or an assembly reference?)
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(108,30): error CS0115: 'FinalIKBridge.UseOnAnimatorIK': no suitable method found to override
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(427,30): error CS0115: 'FinalIKBridge.UpdateSolvers(int)': no suitable method found to override
Assets/ImportedAssets/Asset Store/Tools/PackageIntegration/Opsive/UltimateCharacterController/Integrations/Final IK/FinalIKBridge.cs(22,18): error CS0534: 'FinalIKBridge' does not implement inherited abstract member 'CharacterIKBase.Move(bool)'