ThatOtherGuy
New member
Alright I figured out my arm problem, now solving my camera problem. I want my camera to stay anchored to a specific point, only to displace itself when looking down so as not to intersect the toros. I kind of works like that, but when my character looks up, the camera dislocates and stops following the anchor point. Any Ideas? I've been playing with this problem for about an hour or so and can't make any headway into it.