Hi,
After following the the tutorials on upgrading the process has been mostly successful however my character is not able to equip or unequip (events fired by playmaker). This message is received in the editor:
Error: Unable to find a Equip Unequip ability with category id 1754500153
UnityEngine.Debug:LogWarning(Object)
Opsive.UltimateCharacterController.Integrations.Playmaker.StartEquipUnequip:OnEnter() (at Assets/Opsive/UltimateCharacterController/Integrations/Playmaker/StartEquipUnequip.cs:45)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:205)
HutongGames.PlayMaker.FsmState:CheckAllActionsFinished() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:572)
HutongGames.PlayMaker.FsmState:OnUpdate() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:268)
HutongGames.PlayMaker.Fsm:UpdateState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2786)
HutongGames.PlayMaker.Fsm:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1995)
PlayMakerFSM:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:589)
I've poked aorund with the debug settings as mentioned in other threads but don't feel like this is the same issue.
Any thoughts?
Thanks!
After following the the tutorials on upgrading the process has been mostly successful however my character is not able to equip or unequip (events fired by playmaker). This message is received in the editor:
Error: Unable to find a Equip Unequip ability with category id 1754500153
UnityEngine.Debug:LogWarning(Object)
Opsive.UltimateCharacterController.Integrations.Playmaker.StartEquipUnequip:OnEnter() (at Assets/Opsive/UltimateCharacterController/Integrations/Playmaker/StartEquipUnequip.cs:45)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:205)
HutongGames.PlayMaker.FsmState:CheckAllActionsFinished() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:572)
HutongGames.PlayMaker.FsmState:OnUpdate() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:268)
HutongGames.PlayMaker.Fsm:UpdateState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2786)
HutongGames.PlayMaker.Fsm:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1995)
PlayMakerFSM:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:589)
I've poked aorund with the debug settings as mentioned in other threads but don't feel like this is the same issue.
Any thoughts?
Thanks!