Recent content by SenseEater

  1. S

    Camera jumps to other side of wall when character too close

    We are using UCC with both FPS and TPS setup on a character. There is an issue where when the character gets very close to a wall or any collider in TPS view , camera auto switches to FPS view and jumps instanly to other side of the wall! We tried adjusting collision radius property defined on...
  2. S

    Scope camera not disabling on aim

    nvm it was to be set on weapon properties component. got the intended behavior functional now. however , the scope material freezes with last frame when it the camera was active. any quick fix to clear the buffer ? or swap it with alt non render tex material?
  3. S

    Scope camera not disabling on aim

    Where do i assign scope GO in perspective components (fps/tps) ?
  4. S

    Scope camera not disabling on aim

    I have setup scope cam on ar and sniper. but even with 'disable when not aiming' property On in Shootable Weapon component on those items , the scope camera continously render when equipped. in FPS view.
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