Hello!
I want UCC EquipUnequip to work with UIS ItemHotbar.
In this case, ItemInfos of ItemHotbar is only stored inside ItemHotbar. So I tried copying the ItemInfos to a new ItemCollection for CharacterInventoryBridge to monitor. But this breaks the uniqueness of Item.
So I think I can put whether Item is inside ItemHotbar and SlotIndex into Item's Attributes. Then let CharacterInventoryBridge check Attributes to get which item is in ItemHotbar. At last soft equip the items in the ItemHotbar.
Please let me know if you have a better way, thanks!
I want UCC EquipUnequip to work with UIS ItemHotbar.
In this case, ItemInfos of ItemHotbar is only stored inside ItemHotbar. So I tried copying the ItemInfos to a new ItemCollection for CharacterInventoryBridge to monitor. But this breaks the uniqueness of Item.
So I think I can put whether Item is inside ItemHotbar and SlotIndex into Item's Attributes. Then let CharacterInventoryBridge check Attributes to get which item is in ItemHotbar. At last soft equip the items in the ItemHotbar.
Please let me know if you have a better way, thanks!
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