Weapons with LOD?

DavidC

Active member
Is there a way to setup weapons to use LOD models? I haven't found anything mentioning it in my searches, so if it's explained somewhere, please point me to it!

Edit: Same question but for characters?
 

GearedGeek

Active member
I don't know if this helps or not and I'm just randomly thinking here. I would think that the LODs isn't an Opsive thing. Wouldn't it be with Unity. I mean couldn't you add the LOD Group component to the weapon and assign the different LOD meshes to it.
 

DavidC

Active member
To clarify, I thought some of the opsive scripts needed to be on the render object, which gets enabled/disabled by LOD? Is this not how it works?
 
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GearedGeek

Active member
Just out of curiously have you tried to add the LOD group component to see if it works? As far as I know there shouldn't be anything with Opsive that would interfere with it. Unless you are talking about the issue in first person view where the arms would disappear when looking at certain angles. I'm pretty sure that in the Shoot Weapon video Justin explained what to do to fix that.
 

Andrew

Well-known member
LOD groups only control renderers, they don't enable/disable the actual gameobjects, so you should be fine to use LOD groups for this.
 
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