Way to fix arms while switching weapon?

evade123

Member
Hello,

Was wondering if there is an easy way to adjust the weapon switch animation? When I switch I can see my characters arms.
 
Last edited:
That's based on the "Position Exit Offset" and "Rotation Exit Offset" values on the item's FirstPersonPerspectiveItem component, under "Position/Rotation Spring". Those values define the position and rotation of the object when it's unequipped/inactive.
 
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