Wall runing

Ander

New member
Hey so I'm making a game where you can shift you gravity to run on walls but as a total newb I have no idea how to do that the camera should also stay at the same rotation (so you can still know where the floor is) and is triggered when a certain key is pressed. Any help is welcome
 
You'll want to create a new ability. Take a look at this page for an overview:

 
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