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I am trying to create a custom task which uses classes like SharedGameObject and SharedVector3. However upon doing so, Visual Studio does not recognise these classes.

Very confused as to why this is happening because I believe I have specified the correct namespace BehaviourDesigner.Runtime in order to use these classes. Also, looking at the built-in Seek script, I can see that the shared variable classes are being used without any problems.

How would I go about solving this issue?

Very confused as to why this is happening because I believe I have specified the correct namespace BehaviourDesigner.Runtime in order to use these classes. Also, looking at the built-in Seek script, I can see that the shared variable classes are being used without any problems.

How would I go about solving this issue?