Cannot create character with UCC, cannot update character in UIS.
No Equip/Unequip ability was found. Please add at least one Equip/Unequip ability.
UnityEngine.Debug:LogError (object)
Opsive.UltimateCharacterController.Inventory.ItemSetGroup:Initialize (UnityEngine.GameObject,Opsive.UltimateCharacterController.Inventory.ItemSetManagerBase) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetGroup.cs:168)
Opsive.UltimateCharacterController.Inventory.ItemSetManagerBase:Initialize (bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManagerBase.cs:108)
Opsive.UltimateCharacterController.Inventory.ItemSetManager:Initialize (bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManager.cs:34)
Opsive.UltimateCharacterController.Inventory.ItemSetManager:SetItemCollection (Opsive.UltimateCharacterController.Inventory.ItemCollection,bool,bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManager.cs:118)
Opsive.UltimateCharacterController.Utility.Builders.CharacterBuilder:AddItemSupport (UnityEngine.GameObject,Opsive.UltimateCharacterController.Inventory.ItemCollection,Opsive.UltimateCharacterController.Inventory.ItemSetRuleBase,bool,bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Utility/Builders/CharacterBuilder.cs:664)
Opsive.UltimateCharacterController.Utility.Builders.CharacterBuilder:BuildCharacterComponents (UnityEngine.GameObject,bool,bool,Opsive.UltimateCharacterController.Inventory.ItemCollection,Opsive.UltimateCharacterController.Inventory.ItemSetRuleBase,bool,bool,bool,bool,bool,bool) (at Assets/Opsive/UltimateCharacterController/Scripts/Utility/Builders/CharacterBuilder.cs:444)
Opsive.UltimateCharacterController.Editor.Managers.CharacterManager:BuildCharacter (UnityEngine.UIElements.VisualElement) (at Assets/Opsive/UltimateCharacterController/Editor/Managers/CharacterManager.cs:1435)
Opsive.UltimateCharacterController.Editor.Managers.CharacterManager/<>c__DisplayClass48_0:<ShowCharacter>b__2 () (at Assets/Opsive/UltimateCharacterController/Editor/Managers/CharacterManager.cs:306)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)