Hello, I'm having trouble making a sword dual wield (not two handed). I know that it's already possible if I make a Left Sword and a Right Sword item types. But is it possible to make Sword item type be equipped in left or right hands or both at the same type if you have two of them?
In the documentation, it's explained for Sword and Shield (Two different items) for a normal RPG game which would have a lot of different types, which is what I'm going for. I want the game to have lots of different one handed swords, shields etc. but I want them to be equipped at the same time as well if I have two of the same item.
But even with the same setup in the documentation, I couldn't switch to the item set in game. I defined Sword item type to be in only Right Hand Item category and then I created right hand item sets in Item Set Manager, left the left one empty for later. But then the character cannot switch to the right item set, only the main Items set which only has the Body item type which is for fists. Is there another place to define the new "Left Hand Items" and "Right Hand Items" categories so that they are switchable as well? I found under Ultimate Character Locomotion script, under Equip Unequip or Equip Next/Equip Previous/Equip Scroll item abilities, there is a "ItemSet Category" setting. But that only allows 1 category. Do I need to define new abilities for other 2 categories I created?
In the documentation, it's explained for Sword and Shield (Two different items) for a normal RPG game which would have a lot of different types, which is what I'm going for. I want the game to have lots of different one handed swords, shields etc. but I want them to be equipped at the same time as well if I have two of the same item.
But even with the same setup in the documentation, I couldn't switch to the item set in game. I defined Sword item type to be in only Right Hand Item category and then I created right hand item sets in Item Set Manager, left the left one empty for later. But then the character cannot switch to the right item set, only the main Items set which only has the Body item type which is for fists. Is there another place to define the new "Left Hand Items" and "Right Hand Items" categories so that they are switchable as well? I found under Ultimate Character Locomotion script, under Equip Unequip or Equip Next/Equip Previous/Equip Scroll item abilities, there is a "ItemSet Category" setting. But that only allows 1 category. Do I need to define new abilities for other 2 categories I created?