F FeastSC2 New member Apr 10, 2024 #1 Does Behavior Designer integrate well with Unity's new multiplayer solution: Netcode for GameObjects?
Does Behavior Designer integrate well with Unity's new multiplayer solution: Netcode for GameObjects?
Justin Administrator Staff member Apr 11, 2024 #2 There is no integration necessary. You'd run your behavior tree on the server, and then synchronize the results to the clients (such as the new position or firing.a bullet)
There is no integration necessary. You'd run your behavior tree on the server, and then synchronize the results to the clients (such as the new position or firing.a bullet)