Hi,
I'm using UCC+BD, I add an Is Ability Active task(Ability Type set to Use and Target Game Object left as None) to check if character is attacking.
But the task always return failure even the Use ability in UltimateCharaterLocomotion showing active.
As the screenshot below, the Log task next to the first(left) IsAbilityActive task never execute even the character keep attacking.
My UCC version is 2.3.1 and BD 1.6.7.
I'm using UCC+BD, I add an Is Ability Active task(Ability Type set to Use and Target Game Object left as None) to check if character is attacking.
But the task always return failure even the Use ability in UltimateCharaterLocomotion showing active.
As the screenshot below, the Log task next to the first(left) IsAbilityActive task never execute even the character keep attacking.
My UCC version is 2.3.1 and BD 1.6.7.