TrungDong
Member
After play for months with UCC by using pre-created character Nolan which I copied from the Demoscene. Now I determined to create a new character (step by step by watching the tutorial video, except one thing that I do not check Ragdoll checkbox because my game do not need it) and encountered many problems.
1. The sound. New character does not have the impact sound when he jumps/lands as Nolan does. After some code reading and debugging, I found out that the new character's abilities Jump and Fall did not assign "Jump surface impact" and "Land surface impact" yet (which I think it should be assigned by default).
2. The Collider. Nolan collider is perfectly fit on the ground, while my new character's collider is sunk in the ground (see attached images). So when I move between platform (same height), it is stuck.
Nolan:
My character:
3. The footsteps.
Nolan's footstep is perfect, while my character generates 2 footsteps each one step while walking. So when he is slowly walking, the footstep sounds like he is running in a hurry.
All I do is just creating a first-person character step by step following this video:
I can fix the 1st problem, but how about the second and third one?
Is there an easy way to create a character exactly as Nolan in the demoscene, with my new model?
1. The sound. New character does not have the impact sound when he jumps/lands as Nolan does. After some code reading and debugging, I found out that the new character's abilities Jump and Fall did not assign "Jump surface impact" and "Land surface impact" yet (which I think it should be assigned by default).
2. The Collider. Nolan collider is perfectly fit on the ground, while my new character's collider is sunk in the ground (see attached images). So when I move between platform (same height), it is stuck.
Nolan:
My character:
3. The footsteps.
Nolan's footstep is perfect, while my character generates 2 footsteps each one step while walking. So when he is slowly walking, the footstep sounds like he is running in a hurry.
All I do is just creating a first-person character step by step following this video:
Is there an easy way to create a character exactly as Nolan in the demoscene, with my new model?
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