Hi, I am using the UC Locomotion directly with both TryStartAbility and TryStopAbility. These return bools so it suggests at least that I can determine if the "try" was successful.
Is there a way to determine if a certain ability is running, like aim for example. What about other abilities?
Should we track the states (via the bool) ourselves?
thanks
Is there a way to determine if a certain ability is running, like aim for example. What about other abilities?
Should we track the states (via the bool) ourselves?
thanks