I am looking to use the Third Person Controller in a side-view, almost like a 2D side-scroller, but with limited depth along the z axis. I found the best Movement Type might be the 'Top-Down'. I have a custom camera to keep the camera in a 'Look At' position and follow the player along the X axis. The player moves nicely along the X and Z axis with the Third Person Character Controller; however, I'm looking to have the player actually rotate and turn around when the player inputs different directions. Currently, the player is locked looking in the original player's direction (see image). Is there a way to allow the character to rotate with the WASD input using the Third Person Character Controller?
Any help is appreciated!
Any help is appreciated!