In my project, I noticed a difference in swimming speed that more than doubled when the character walked into the water and jumped into the water. (faster when jumping in)
I reproduced this in the demo, and I noticed a slight difference in speed.
I attach a video to help you understand.
I made the console display the average speed of the character every 100 Fixedupdates.
I reproduced this in the demo, and I noticed a slight difference in speed.
I attach a video to help you understand.
I made the console display the average speed of the character every 100 Fixedupdates.
Desktop_1.mp4
drive.google.com