K Kingfisher1019 New member Mar 8, 2024 #1 I'm trying to add bubbles for particles while underwater to simulate the player breathing, but when the player moves around the bubbles stick to the player and move with them. is there a way around this?
I'm trying to add bubbles for particles while underwater to simulate the player breathing, but when the player moves around the bubbles stick to the player and move with them. is there a way around this?
K Kingfisher1019 New member Mar 8, 2024 #2 ended up figuring it out, I needed the particles to be emitted in world space instead of local.