Smooth camera movement at jump

Arficord

New member
Hello. I tried to make the camera follow the player at jumping in a smooth way, but get stuck.

I want to make something similar to The Witcher 3 camera jump behaviour [Link].
So I want that the camera follows the character, but be smoothed at Y axe. Can you help? Thanks
 
You can increase the Position Smoothing parameter of the Third Person view type on the camera controller. You probably only want this during jump, so you can use the state system to change the parameter dynamically upon your character jumping.
 
Hello. I tried to make the camera follow the player at jumping in a smooth way, but get stuck.

I want to make something similar to The Witcher 3 camera jump behaviour [Link].
So I want that the camera follows the character, but be smoothed at Y axe. Can you help? Thanks
Thanks for your answer. I have already tried to do it in this way yesterday. But that has problems:
- Camera moving from player input is also smoothed
- Changins between hight Position Smoothing and low has a camera teleport effect
- In order to get less camera movement at Y axe, also change other axis.
 
bump, it is very interesting question if we can make something like "lock" camera on axis, or change smooth camera parameter only for one axis
 
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