Ascendance Games
New member
The shotgun reload animations seems to rely on SubStateIndex 3 (which never occurs).
I also noticed there doesn't appear to be any animation triggers in the reload animation.
Reload only works when using a delay rather than animation trigger. In addition when reload is set to single, rather than full, and reloading using a delay, how many bullets reloaded seem to be based on duration delay duration.
At this time only full reload with delay rather than animation seems to work.
Would like to rely on animation and load 1 bullet at a time.
I also noticed there doesn't appear to be any animation triggers in the reload animation.
Reload only works when using a delay rather than animation trigger. In addition when reload is set to single, rather than full, and reloading using a delay, how many bullets reloaded seem to be based on duration delay duration.
At this time only full reload with delay rather than animation seems to work.
Would like to rely on animation and load 1 bullet at a time.