Setup my project to use the universal render pipeline.

mcanty55

New member
Hi,

I just purchased the Universal Character Controller. I am preparing to integrate into a current project which uses URP Pipeline. I am following the instruction to import the URP integration. Step 3 says to add the OverlayForwardRendererData reference to the universal render pipeline’s setting file. I cannot find where to do this step. Is this done on the main camera or in the Unity Project Settings? I am using Unity version 2021.3.

Thanks ahead for any assistance.
 
Thanks, I did find it. But I still must be doing something wrong. My character setup perspective type is set to both. Everything seems fine until I play. In the first-person perspective,UCC_Screenshot.png the arms and head are not invisible. They are pink. I assume this is because of a setting for the pipeline.
 
That looks like you missed step 7 in the URP docs. The URP material will make the third person objects invisible instead of pink.
 
Top