Saving with multiple save files

Bernkastel

Member
What's the intended way to save using multiple save files with different names that can be changed at runtime?

Ex. Player chooses save file 2, so I want to use InvSave2.save and manually save & load it.
 
Save files start with index 0 and go up from there. When saving, loading or deleting a save you pass in the save index.

Code:
// Save in file 0
SaveSystemManager.Save(0);

// Load in file 0
SaveSystemManager.Load(0);

// Delete save at file 0
SaveSystemManager.DeleteSave(0);

Simply replace 0 by 2 to work on save file 2.

You can learn more here:

 
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