Serious_Adam
New member
QUESTION 1 TUTORIAL
Ive followed the video and the written tutorial for these .
When i put my pickup into the world i get these errors on play .
then on stop i get this.....
I saw another thread about someone reinstalling unity for the solution Below:
https://www.opsive.com/forum/index.php?threads/problem-with-runtime-pickup.703/
but i dont think thats the solution especially in the demo scene i am able to have pickup weapons lying on the ground.
What could be the issue here?
I see in that article JUSTIN says that
1. Add a base object to the run time pickup.
2. Create the base object ahead of time by following the normal item setup video and then removing just the actual item. This will keep the base object (the arms) so when the bow pickup is added it'll be able to find the base object.
im not quite sure how to add it to the run time pickup? what is i already have it on my character? is it inefficient to have a pair of arms for each weapon?
Thanks
Ive followed the video and the written tutorial for these .
When i put my pickup into the world i get these errors on play .
then on stop i get this.....
I saw another thread about someone reinstalling unity for the solution Below:
https://www.opsive.com/forum/index.php?threads/problem-with-runtime-pickup.703/
but i dont think thats the solution especially in the demo scene i am able to have pickup weapons lying on the ground.
What could be the issue here?
I see in that article JUSTIN says that
1. Add a base object to the run time pickup.
2. Create the base object ahead of time by following the normal item setup video and then removing just the actual item. This will keep the base object (the arms) so when the bow pickup is added it'll be able to find the base object.
im not quite sure how to add it to the run time pickup? what is i already have it on my character? is it inefficient to have a pair of arms for each weapon?
Thanks