IllustriousNarwhal
New member
Hi, I'm new with behavior tree. I want to ask is it possible to have an object with behavior tree still run its behavior tree after it is destroyed or disabled?
For example in our game, we have a box that will do some tasks after it is destroyed such as spawning another item or play a specific vfx by using behavior tree.
For example in our game, we have a box that will do some tasks after it is destroyed such as spawning another item or play a specific vfx by using behavior tree.