Restrict Movement

jlayton75

New member
Is there an API call to stop the player from being able to move? For instance if they are having a conversation or attacked by a weapon that is meant to freeze them? I can't seem to find one in the documentation. I would appreciate any help on this!
 
Ah okay, in that case you could have a state that sets the character's Root Motion Speed Multiplier to 0 (or if you're not using root motion, then you could just set the Motor Acceleration to [0,0,0]).
 
Ah okay, in that case you could have a state that sets the character's Root Motion Speed Multiplier to 0 (or if you're not using root motion, then you could just set the Motor Acceleration to [0,0,0]).
Awesome. Thank you very much!
 
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