Hi I set up the pickup ability and equip for my project, and it worked in editor and in build before I upgraded to version 3.0.15. After the update, the pick up and equip in Editor works but it does not work in the build. After a long time of debugging, it seems to be cause by the PrepareItemPickup() function in Pickup.CS, that immediatePickup is false in the editor, but true in the build. I did not change anything for the build, but just does not know why it behave different in Editor vs Build, please help me with this. Thanks!
if (m_PickupItemDefinitions == itemDefinitionAmounts[j].ItemIdentifier.GetItemDefinition()) {
immediatePickup = false;
break;
}