Question for colliders

nmaxey1234

New member
I am looking to have 2 colliders on my character. One that only interacts with terrain and one that only interacts with other player/enemies. Is there a built in way to do this?

I've been working with the Character Layer Manager and the Collider Layer Mask but cannot get it to work.
 
There is not a built in way to do this - any collider that exists under the colliders GameObject will be used. This will take some modification within the Character Layer Manager and Character Locomotion scripts.
 
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