Caldor
New member
Hoping to see some integration with Puppet Master and the Ultimate Character Controller. Well, planning on trying to add it myself, but since Final IK is already being looked into, it seems like Puppet Master is also something to look into as well. The reason I want it to be a Behavior Designer integration, is because its mainly for AI that I want to see UCC characters controlled by Behavior Designer also be able to react to bullets, get knocked over, get pushed back and so on.
This guy made a tutorial on how to integrate Puppet Master with the Opsive 3rd Person Character Controller v1. Pretty sure too much have changed for this tutorial to work, but I will have to understand the new Ultimate Character Controller better to see what the difference might be.
The main reason I want this, is that while its a cool feature in most games, VR games is where this would shine. Which is why the coming VR support is also a big reason as to why I did not have to think long before buying the new v2 controller system.
This guy made a tutorial on how to integrate Puppet Master with the Opsive 3rd Person Character Controller v1. Pretty sure too much have changed for this tutorial to work, but I will have to understand the new Ultimate Character Controller better to see what the difference might be.
The main reason I want this, is that while its a cool feature in most games, VR games is where this would shine. Which is why the coming VR support is also a big reason as to why I did not have to think long before buying the new v2 controller system.