Projectile camera - Best approach

alonsogm4

New member
Hi there! I'm wondering what is the best implementation for a projectile cam. What I want to achieve is to follow a projectile fired from a ShootableWeapon.
I tried to look for a shot event where I can retrieve the projectile fired and set it as the projectile camera target, but I cannot find it.
What would be the best approach using UCC's system in order to achieve this?

Any help is appreciated!
 
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