Projectile and Hitboxes issue

alonsogm4

New member
Hi there! I'm using a shootable weapon with a physical projectile with the projectile script attached, it works perfectly, except for hitboxes, they collide and damage the character but don't modify the damage amount.
When I switch back to raycast hit instead of projectile, the hitbox works well, but as soon as I switch to a projectile it doesn't. I tried adding SubCharacter layer (same as the hitbox) to the projectile's impact layers, removing Character layer, but none seems to work.

Am I missing something? Any help is appreciated!
 
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