Hi,
I've been using the UCC for my game for quite a while now, great tool and all, however I have an issue with shooting enemies using raycast.
On random occasion when I play, the built-in raycasts (OnDamage, OnImpact) seem to stop detecting collision with enemy or doesn't detect it from the start (right after enetering PlayMode the guns shot but don't inflict any damage to the target), sometimes it stops after few shots. Not sure what may be causing this issue. I'm using generic weapons - pistol, assault rifle and shotgun - pistol and AR seem to work fine most of the time, the shotgun stops detecting collision after one shot on most of the trials I did.
I've been checking the forum for similar issue but couldn't find anythin related. I'd be super greatful for your help with this. In case you'd need me to share any scripts or recording of the issue, please let me know.
Cheers,
V
I've been using the UCC for my game for quite a while now, great tool and all, however I have an issue with shooting enemies using raycast.
On random occasion when I play, the built-in raycasts (OnDamage, OnImpact) seem to stop detecting collision with enemy or doesn't detect it from the start (right after enetering PlayMode the guns shot but don't inflict any damage to the target), sometimes it stops after few shots. Not sure what may be causing this issue. I'm using generic weapons - pistol, assault rifle and shotgun - pistol and AR seem to work fine most of the time, the shotgun stops detecting collision after one shot on most of the trials I did.
I've been checking the forum for similar issue but couldn't find anythin related. I'd be super greatful for your help with this. In case you'd need me to share any scripts or recording of the issue, please let me know.
Cheers,
V