PickupItem ability and UIS

Kirshor

Member
Does the PickupItem ability (In Character controller) work together with UIS (using InventoryItemPickup)?
I could not make the PickupItem ability start although UIS pickup items successfully.
 
The integration component "Inventory Item Pickup" inherits from the UCC Item Pickup class. Therefore it should work with the PickupItem ability.

What do you mean that you could not pickup successfully?

On the Inventory Item Pickup you may choose to pickup on trigger enter.

1614013422009.png

On the ability you may choose an input and layers to detect pickup.
1614013524083.png

i hope this helps you find your issue
 
I figured out how to make it work in 2 case: Automatic pickup and press button to pick up. Only use trigger for detecting in both of 2 case.
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Case 1 - Automatic:
InventoryItemPickup: Uncheck PickupOnTriggerEnter
PickupItem Ability: Start type= Automatic

Case2- Press Button to pick up
InventoryItemPickup: Uncheck PickupOnTriggerEnter
PickupItem Ability: Start type= Button Down
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Note: Must have EquipUnEquip ability

if I enable PickupOnTriggerEnter in InventoryItemPickup, InventoryItemPickup pick the item successfully and i saw it in the inventory UI, but the PickupItem ability was not start. I think PickupItem Ability will nerver start because the InventoryItemPickup picked the item before the ability could detect it.
 
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