Madboy James
Member
Hi, I have my own ability and upgrade system, which I am integrating with Opsive abilities and whatnot.
Currently I have a grenade ability that mostly uses Opsive systems, but sets the damage, radius, and force of the explosion object on the grenade when it detonates.
I have an upgrade to the grenade that will add a shock effect, basically doing extra damage to all targets hit, causing them to stagger, and arcing to nearby targets outside of the radius.
I struggled to find where I could pass a delegate to accomplish this. I suppose I could create an Impact Action, and my upgrade could add that impact action to the explosion when it spawns...?
Any help or direction would be appreciated.
Currently I have a grenade ability that mostly uses Opsive systems, but sets the damage, radius, and force of the explosion object on the grenade when it detonates.
I have an upgrade to the grenade that will add a shock effect, basically doing extra damage to all targets hit, causing them to stagger, and arcing to nearby targets outside of the radius.
I struggled to find where I could pass a delegate to accomplish this. I suppose I could create an Impact Action, and my upgrade could add that impact action to the explosion when it spawns...?
Any help or direction would be appreciated.