Hi i have few questions about new input system with v3
To make controller joystick work as cursor, i wrote a custom script but for that i need to change Behavior to Invoke C sharp events instead of send messages
Q1 - So can i do this on characterinput gameobject in the player input component? Or is it compulsory to keep behavior to "send messages"
Q2 - I am not able to connect playerinput script on characterinput gameobject with any other gameobject in the scene
I tried everything drag drop, click and select but it doesnt connect.
Using multiple player input components in the game freezes the game
Or if i remove player input component from the characterinput gameobject then there are a lot of errors
So, I cant find a solution to this.
Please help.
I want to use my custom scripts so i can change UI of buttons according to the active device and use cursor for the controller
Please guide me
To make controller joystick work as cursor, i wrote a custom script but for that i need to change Behavior to Invoke C sharp events instead of send messages
Q1 - So can i do this on characterinput gameobject in the player input component? Or is it compulsory to keep behavior to "send messages"
Q2 - I am not able to connect playerinput script on characterinput gameobject with any other gameobject in the scene
I tried everything drag drop, click and select but it doesnt connect.
Using multiple player input components in the game freezes the game
Or if i remove player input component from the characterinput gameobject then there are a lot of errors
So, I cant find a solution to this.
Please help.
I want to use my custom scripts so i can change UI of buttons according to the active device and use cursor for the controller
Please guide me