stranger-games
Member
Hi,
I have disabled gravity, vertical and horizontal collisions for my AI agents then they don't move.
I then realized that m_MoveDirection is mainly set in DeflectHorizontalCollisions and DeflectVerticalCollisions, am I correct?
How can I get around this?
Thanks for advance.
I have disabled gravity, vertical and horizontal collisions for my AI agents then they don't move.
I then realized that m_MoveDirection is mainly set in DeflectHorizontalCollisions and DeflectVerticalCollisions, am I correct?
How can I get around this?
Thanks for advance.