Melee Weapon: Animations & Colliders

When setting up a melee weapon that has two attack animations, do the Melee Weapon and Melee Weapon Properties scripts need to be applied twice(one for each attack animation), even if they use the same collider?
 
No, you can have multiple use animations on the same set of components. In the demo scene the sword has multiple attack animations added to the Use Animator Audio State set.
 
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