Hi, I'm trying to make the character stand in an elevator which is controlled by animator.
But the camera jittered while the elevator was moving, it's similar to this question
My current settings:
- Character update: Fixed Update
- Elevator animator update mode: Normal
- UFPS v2.3.4
I've also tried to set animator update mode to animate physics, put the character into the elevator as a child, add a KinematicObject component on the floor collider of the elevator, didn't work at all.
I know using a MovingPlatform could solve the jitter problem but I have to use animator to control the platform in some situations.
Any suggestions? Thanks
But the camera jittered while the elevator was moving, it's similar to this question
My current settings:
- Character update: Fixed Update
- Elevator animator update mode: Normal
- UFPS v2.3.4
I've also tried to set animator update mode to animate physics, put the character into the elevator as a child, add a KinematicObject component on the floor collider of the elevator, didn't work at all.
I know using a MovingPlatform could solve the jitter problem but I have to use animator to control the platform in some situations.
Any suggestions? Thanks