Hi there!
I have created custom melee wand weapon with custom animations and did all steps from videos to add that weapon (item type, item and so on).
When I am in play mode weapon rendering and idle/aim (I replaced standard animations) animation works fine.
When I hit fire idle animation is playing and in console I got:
after this happens idle animation is playing only.
What I am doing wrong? Please help.
Thanks in advance.
I have created custom melee wand weapon with custom animations and did all steps from videos to add that weapon (item type, item and so on).
When I am in play mode weapon rendering and idle/aim (I replaced standard animations) animation works fine.
When I hit fire idle animation is playing and in console I got:
Code:
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Inventory.ItemSetManagerBase.GetEquipItemIdentifier (System.Int32 categoryIndex, System.Int32 slot) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManagerBase.cs:815)
What I am doing wrong? Please help.
Thanks in advance.