Gelatinous3
New member
Been trying to solve this one and running out of ideas: effectively I'm looking to create a system by which items for a specific slot are equipped via hotbar, and then display into another single-cell item view slot to communicate which hotbar item is currently equipped. In essence, building an ability system by which you choose your ability from a hotbar to map it to an attack/use button.
That said, I'm trying to use the Equipment Panel / Equipment Item View Slots, however it seems that attempting to hide/restrict any of the other slots from appearing also prevents the slot for my 'skill' items from populating.
Would appreciate any advice!
That said, I'm trying to use the Equipment Panel / Equipment Item View Slots, however it seems that attempting to hide/restrict any of the other slots from appearing also prevents the slot for my 'skill' items from populating.
Would appreciate any advice!